# Vibe coded games Recently, I have taken it upon myself to learn how to vibe code. Why? Technology is upon us, and those who don't learn how to leverage it will be left behind. I'm not sure how best to learn how to use AI, but I've enjoyed building video games thus far, so I'm going to keep doing it as a way to take shots on goal to learn. Progress > perfection. Anyways, here are my games in order of release date! 1. [Snek](https://bengothard.github.io/snek/) 2. [Tartis](https://bengothard.github.io/tartis/) 3. [Fruit Collector](https://bengothard.github.io/fruit-collector/) 4. [Towr Defenz](https://bengothard.github.io/towr-defenz/) I intentionally have left this list open just like my [[Reading list]] — there will always be more to come!